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<title>xoliul's CGPortoflio Gallery</title>
<link>http://xoliul.cgsociety.org/gallery/</link>
<description>xoliul's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>Jiyu Gakuen Miyonichikan</title>
	<link>http://xoliul.cgsociety.org/gallery/546816</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/245405/245405_1191530063_small.jpg"><br><br>A fantastic work by one of my favorite architects, Frank Lloyd Wright, and something different than Fallingwater for a change. I started modelling this building before I went to Tokyo and visited the real thing, but finished it afterwards. This means it's not 100% correct in terms of size, but it's intended to be more the pretty picture archviz than a correct one.<br />
Max 9, Xfrog and Vue for trees, Vray 1.5, Photoshop for post and textures.<br />
<br />
The real building can be found in Tokyo, Ikebukuro neighbourhood. Visit http://www.jiyu.jp/index-e.html for more info.]]>
	</description>
	<pubDate>Thu, 04 Oct 2007 20:34:25 +0000</pubDate>
	</item>
	<item>
	<title>F1X Formula Nippon Render</title>
	<link>http://xoliul.cgsociety.org/gallery/532630</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/245405/245405_1187982843_small.jpg"><br><br>A render of the lowpoly model I made of my F1X futuristic &quot;air formula 1&quot; racer, which I named Formula Nippon.<br />
The model really isn't intended for renders, I built it with GTA San Andreas in mind, it has about 8500 polygons, two 1024 sheets and two 512's.<br />
I have two concept paintings of it as well, I'll show them here too, as I don't think their quality justifies them a seperate thread (I consider my 2D skills way below my 3D skills <img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" /> )<br />
<br />
<img src="http://img512.imageshack.us/img512/1402/persp11280ee8.jpg" border="0" alt="" /><br />
<br />
<img src="http://img254.imageshack.us/img254/8521/persp21280vg5.jpg" border="0" alt="" /><br />
<br />
Anyway, I still really llike this design, maybe the big intakes are a bit too square, but in general it's awesome if you ask me, haha.<br />
One day I also want to rebuild this in high poly and make some racing animation with it. But I have much to learn until then <img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" />]]>
	</description>
	<pubDate>Fri, 24 Aug 2007 19:14:11 +0000</pubDate>
	</item>
	<item>
	<title>1995 Italdesign Cala</title>
	<link>http://xoliul.cgsociety.org/gallery/493382</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/245405/245405_1178462235_small.jpg"><br><br>The final render of my Italdesign/Lamborghini Cala. I held off modelling this one for a long time because I really wanted to do justice to this masterpiece by Giugiaro. I'm quite satisfied with the result.<br />
Working time was about 130 hours until now. The original render was 3600x3454 (for A0 print), rendered in 4 parts that each took about 1,5 hours.]]>
	</description>
	<pubDate>Sun, 06 May 2007 14:37:17 +0000</pubDate>
	</item>
	<item>
	<title>Kowloon Alley</title>
	<link>http://xoliul.cgsociety.org/gallery/468450</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/245405/245405_1172602841_small.jpg"><br><br>Tetxuring assignment for school using a premade model. I did some adjustments to it, modelled some extra stuff, and painted tons of textures. I'm quite pleased with the way it turned out]]>
	</description>
	<pubDate>Tue, 27 Feb 2007 19:00:48 +0000</pubDate>
	</item>
	<item>
	<title>Lego 5590 Whirl & Wheel Super Truck</title>
	<link>http://xoliul.cgsociety.org/gallery/430398</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/245405/245405_1163697902_small.jpg"><br><br>School assignment. around 500.000 polygons.]]>
	</description>
	<pubDate>Thu, 16 Nov 2006 17:25:28 +0000</pubDate>
	</item>
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